Red vs. Blue Gamification & Training

Cybersecurity Training...

Modernized

It’s no secret – there is a worldwide skills gap when it comes to cybersecurity, especially in operational technology (OT) security! Whether it’s protecting your company’s network, process control systems, or personally exploring a new career path, accessing the right skills, knowledge, and training is key to bridging that skills gap! ThreatGEN® Red vs. Blue gamification helps answer these skills gap questions:

  • WHERE can you find quality cybersecurity and ICS/OT cybersecurity training that is affordable and accessible?
  • WHAT experts can help you get your head around your ICS/OT cybersecurity situation, point you in the right direction, and just give me some advice?
  • WHEN can you afford the current training solutions in the industrial environment, requiring upwards of $20,000 per person and several days offsite, or even $7,000 or more for virtual training??
  • HOW can you make your cybersecurity training, including cybersecurity awareness program, more effective and entertaining?

Training for Any Skill Level

Our solution to cybersecurity training and bridging the OT cybersecurity skills gap centers around cutting edge gamification, allowing students of all skill levels to train cybersecurity skills and cybersecurity awareness,  in a way that is much more effective, affordable, and easily accessible. Not to mention, entertaining!

Strategic Level Training

Gamification teaches and exercises skills that have been nearly impossible to do so through traditional forms of training - It answers the questions, “how do you teach concepts like cybersecurity strategy and risk management? How can you make cybersecurity awareness training more effective?” The simple answer is: You have to simulate an environment and its associated challenges in a way that allows students to interact and see, first-hand, how cybersecurity works and what happens when it doesn't. By immersing them in an environment where they are in charge of cybersecurity, or playing the part of the attacker, they have an entertaining and memorable learning experience.

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ThreatGEN® Red vs. Blue Gamification

The ThreatGEN® Red vs. Blue gamification platform is the industry’s first online multi-player strategy computer game designed to teach real-world cybersecurity. Students of all skill levels can play solo against the computer A.I. or compete against other live players in head-to-head matches, to attack, defend, and control computer networks. ThreatGEN® Red vs. Blue is not based on fiction like consumer games, or a Jeopardy style “cyber” scavenger hunt, often referred to as a “capture the flag (CTF)". This is a live, player vs. player cybersecurity simulation in an immersive and interactive applied learning environment using cutting-edge gamification.

The Gamification Difference

What does our flexible solution look like?

Performance Analytics

Maximize Training and Evaluate Performance with Player and Game Analytics

In order to maximize training efficiency and effectiveness, you need to be able to track student performance. When you combine the power of gamification with performance tracking and analytics, you have an unparalleled tool like never before, which will help maximize your cybersecurity training and even your overall cybersecurity program! It is often said that the weakest link in any cybersecurity program is the "human factor". By analyzing and identifying the specific areas where your employees and cybersecurity staff are weakest (not by using multiple choice tests but actual applied application, enabled by gamification), you are able to pinpoint the exact areas where you need to focus your cybersecurity training!

ThreatGEN® Red vs. Blue is the first ever cybersecurity training platform to combine gamification, red team vs. blue team mechanics, and performance tracking and analytics, creating the most effective and modernized cybersecurity training method available today.

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ThreatGEN® Red vs. Blue Resources

ThreatGEN® Red vs. Blue Curriculums

Defending Operational Technology (OT) networks and assets requires more than a single solution, and it’s not a just matter of deploying “best practices” and “layered defense” – it’s a combination of proactive and reactive strategies such as vulnerability assessments, network segmentation, system hardening and threat monitoring.  Most organizations are limited in their ability to deploy even the most basic security controls due to lack of required skills.

That’s where our ThreatGEN® Red vs. Blue gamification meets the virtual classroom in our ThreatGEN® Red vs. Blue curriculum!

Our Differentiators

Our courses

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What the Red vs. Blue Training?

Security aware and knowledgeable users serve as the “front line” of your overall security posture. As such, training is one of the most essential components of your risk mitigation strategy and overall cybersecurity program. However, without learning cybersecurity from the “hacker’s” perspective and gaining a true understanding of how adversaries attack and compromise OT environments and assets, you’re only getting half of the picture. Without that other half, you’re essentially blindly deploying generic security controls and “best practices”.

Layered defense is a great concept, but few organizations have the resources to deploy every layer effectively, and in most case, it still ends up being a waste of resources.

In order to have an efficient and cost-effective risk mitigation strategy, you must understand not only where your vulnerabilities are, but also the tactics that attackers will use to exploit these vulnerabilities. Red vs. Blue Training provides the opportunity to learn these adversarial tactics in conjunction with the defensive methods.

Then, students get to apply the skills they learn as they face off in a head-to-head competition, Blue Team (the defenders) against Red Team (the attackers) - no prior technical skills required! The aspect of competition against a live adversary also helps student realize that cybersecurity is not "set it and forget it." Instead, it provides them the opportunity to develop, and adjust, risk mitigation strategies as an opponent actively counters and modifies their tactics and strategies, in real-time.

Our World Renown Experts Come Out of the trenches to Deliver ThreatGEN® Red Vs. Blue…

by Clint Bodungen & Aaron Shbeeb

by Pascal Ackerman

by Pascal Ackerman