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Press Release
ThreatGEN® Red vs. Blue version 1.4 announced
ThreatGEN announced the upcoming release date for the version 1.4 release, a major “game changing” update, of their ThreatGEN® Red vs. Blue gamulation – the world’s first online, player vs. player, computer game designed to teach real-world security.
ThreatGEN Team
June 23, 2020

**Sugar Land, Texas (June 22, 2020)** — ThreatGEN, an operational technology (OT) security firm, announced the upcoming release date for the version 1.4 release, a major “**game changing**” update, of their [ThreatGEN® Red vs. Blue](https://threatgen.com/red-vs-blue/) gamulation – the world’s first online, player vs. player, computer game designed to teach real-world security. The version 1.4 scheduled release date of August 31, 2020 includes the official release of the professional and enterprise versions of the game (see ThreatGEN® Red vs. Blue versions & licensing page for more information).
ThreatGEN’s Red vs. Blue has already seen widespread success since its September 2019 release (see the press release [here](https://threatgen.com/threatgen-announces-release-of-worlds-first-online-multiplayer-cybersecurity-training-game/)) selling in more than 50 countries. With this latest version 1.4 release, ThreatGEN® Red vs. Blue will expand upon its gamification and cybersecurity education capabilities with significant feature upgrades.

*ThreatGEN® Red vs. Blue version 1.4, location indicator map showing as remote*

*ThreatGEN® Red vs. Blue version 1.4, Blue Team incident response mode*
“*We are really excited about this update because we believe gamification is a key technology in helping to solve our industry’s skills gap,*” said Clint Bodungen, Co-Founder & CEO of ThreatGEN, and Lead Designer & Producer of Red vs. Blue. “*This is a major first step in what we believe is a game changing (no pun intended) roadmap to come. What we have planned for ThreatGEN® Red vs. Blue will revolutionize gamification cybersecurity training, especially for OT.*”
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## Version 1.4 Features and Updates
### Consumer ([Steam](https://store.steampowered.com/app/994670/ThreatGEN_Red_vs_Blue/)) Version
- More than twice the amount of actions for both the red team and the blue team, increasing the level of detail and real-world realism
- Expanded social engineering process and campaign capabilities
- Response mode and an expanded incident response process
- Addition of physical attack and security actions
- Expanded in-game advice, milestones
- Security Monitoring is now separated into network and host-based
- Detect malicious network activity before being compromised
- Many significant visual enhancements

*ThreatGEN® Red vs. Blue version 1.4, location indicator map showing as inside the plant's control room*
### Professional Version
- Non-Steam standalone install
- Cloud-based web browser delivery option
- Customers can manage their own license seats and employee access accounts
- Commercial license – you can use it with commercial/for profit classes, workshops, and events

*ThreatGEN® Red vs. Blue version 1.4, attack campaign builder*
### Enterprise Version
- Customizable network maps and action trees
- Custom scenarios
- Onsite local server appliance option
- Tabletop exercise capabilities

*ThreatGEN® Red vs. Blue version 1.4, location indicator map showing as on the plant perimeter*
---
## The future and beyond…
ThreatGEN has planned their roadmap for upcoming versions and features:
- customizable learning objectives,
- curriculum mapping,
- skill challenges,
- additional network maps and environments,
- incremental skill levels and technical detail,
- full scenarios,
- post-game reports and analysis,
- LMS (Learning Management System) integration, and
- a “*purple vs. purple*” CTF (Capture The Flag) competition mode.
---
## About ThreatGEN
Founded in Sugar Land, Texas in 2017, ThreatGEN delivers a solution to bridge “*the ICS Cybersecurity skills gap*” utilizing its [Red vs. Blue Academy](https://threatgen.com/red-vs-blue/) and [ThreatGEN OT Security Services](https://threatgen.com/threatgen-services/). Red vs. Blue Academy uses cutting-edge computer gamification in ThreatGEN® Red vs. Blue to provide an exciting & modernized approach to industrial cybersecurity training, both practical and cost effective! ThreatGEN OT Security Services are delivered worldwide by world-renowned Operational Technology (OT) cybersecurity experts (we literally wrote the books industry uses) using strategically chosen partnerships to create a holistic service offering.
**Company website:** [https://ThreatGEN.com](https://threatgen.com/)
### For further information
For further information about sales associated with ThreatGEN® Red vs. Blue, please e-mail [sales@threatgen.com](mailto:sales@threatgen.com) or see our ThreatGEN® Red vs. Blue [Versions and Licensing](https://threatgen.com/red-vs-blue-academy/redblue/licensing/) page.
Derezzed Inc. D/B/A ThreatGEN
140900 Southwest Freeway #300
Sugar Land, Texas 77478
+1 (833) 339-6753
#Gamulation #Gamification #OT #Cybersecurity #Training #ThreatGEN #RedvsBlue #RedvsBlueAcademy
