Sugar Land, Texas (October 4, 2021) – ThreatGEN is pleased to announce that our ThreatGEN® Red vs. Blue cybersecurity gamification platform will be featured in the Capture The Flag (CTF) event and ThreatGEN will have a booth within The Village at the HouSecCon 2021 conference, THE Houston-area information security conference. Furthermore, Clint Bodungen will be presenting “Hacking the Cybersecurity Workforce (Especially OT)” on Thursday October 7 at 11:00 AM CST on Track 3 for ICS/OT in Salon F.
For those attending the conference, ThreatGEN will be providing a time limited (14 day) trial version of our Professional Edition hosted cybersecurity gamification platform ThreatGEN® Red vs. Blue. Stop by our booth at The Village to sign up.
“After a pandemic induced moratorium for in-person cybersecurity conferences throughout 2020 and 2021, HouSecCon is an important regional gathering for the Houston cybersecurity community. We are excited for the opportunity to show off our latest cybersecurity gamification platform additions,” said ThreatGEN founder and CEO Clint Bodungen.
About HouSecCon 2021
HOU.SEC.CON is THE Houston-area information security conference. We’ve had an annual event every year since 2010, with each year growing larger and better. We’re expecting 800+ attendees in 2021! Don’t miss out on a great annual event that has 2 days of great sessions, cool attractions in the Village, terrific sponsors, and all your cybersecurity friends and colleagues!
About Clint Bodungen
Clint Bodungen is a world-renowned industrial cybersecurity expert, public speaker, published author, and gamification pioneer. He is the lead author of Hacking Exposed: Industrial Control Systems, and creator of the ThreatGEN® Red vs. Blue cybersecurity gamification platform.
He is a United States Air Force veteran, has been a cybersecurity professional for more than 25 years, and is an active part of the cybersecurity community, especially in ICS/OT. Focusing exclusively on ICS/OT cybersecurity since 2003, he has helped many of the world’s largest energy companies, worked for cybersecurity companies such as Symantec, Kaspersky Lab, and Industrial Defender, and has published multiple technical papers and training courses on ICS/OT cybersecurity vulnerability assessment, penetration testing, and risk management.
Clint hopes to revolutionize the industry approach to cybersecurity education, and help usher in the next generation of cybersecurity professionals, using gamification. His flagship product, ThreatGEN® Red vs. Blue, is the world’s first online multiplayer cybersecurity computer game, designed to teach real-world cybersecurity.
ThreatGEN bridges the “cybersecurity skills gap” utilizing the ThreatGEN® Red vs. Blue cybersecurity gamification platform powered by our world-renowned OT cybersecurity experts and published authors. The ThreatGEN® Red vs. Blue cybersecurity gamification platform uses cutting-edge computer gamification to provide an exciting & modernized approach to OT cybersecurity training, both practical and cost effective!
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