ThreatGEN Announces the Launch of AutoTableTop™: The Future of IR Tabletop Exercises

AutoTableTop

Houston, TX (January 9, 2024) – ThreatGEN®, an industry leader in cybersecurity simulation and gamification-based training, today announced the release of ThreatGEN AutoTableTop™, a groundbreaking incident response (IR) tabletop exercise platform, redefining cybersecurity incident response preparedness. AutoTableTop™, powered by advanced generative AI, offers a fully automated, customizable, and user-friendly tabletop exercise experience. With unlimited scenarios and…

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ThreatGEN® Red vs. Blue Gets Major Upgrade

ThreatGEN Red vs. Blue Version 1.11

Red vs Blue v1.11 is here with game-changing updates! This major release adds scenario-based win conditions, new actions for both teams, improved staff management, and more. Cutting-edge AI integration coming soon too. Version 1.11 expands strategic options for the ultimate cybersecurity training experience. Learn more about the exciting new features!

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2023 – What’s New with Red vs. Blue

ThreatGEN is introducing new developments and improvements to its Red vs. Blue platform in 2023. The company has listened to customer feedback and is implementing value-added features such as updated pricing models, improved data analytics, CPE credits, and an advanced A.I. automated GRC system. ThreatGEN looks forward to an exciting year with new content, features, and exercises for customers to enhance their learning experience.

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Gamification vs. Games

gamification

ThreatGEN’s Aaron Shbeeb delves into the differences between games and gamification as well as defining good gamification attributes.

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A Game to the Rescue

Art Conklin, professor of Computer Information Systems and Information System Security says, “It will become a major part of our curriculum going forward, The whole problem-solving aspect is difficult to simulate in class. This game allows us to do that.”

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ThreatGEN® Red vs. Blue version 1.4 announced

ThreatGEN announced the upcoming release date for the version 1.4 release, a major “game changing” update, of their ThreatGEN® Red vs. Blue gamulation – the world’s first online, player vs. player, computer game designed to teach real-world security.

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