Posts Tagged ‘training’
Gamification vs. Games
ThreatGEN’s Aaron Shbeeb delves into the differences between games and gamification as well as defining good gamification attributes.
Read MoreSeminole State College adopts ThreatGEN® Red vs. Blue gamification
Seminole State College of Florida’s adopts ThreatGEN® Red vs. Blue Education Edition in its Associate of Science Degree in Information Systems Technology.
Read MoreA Game to the Rescue
Art Conklin, professor of Computer Information Systems and Information System Security says, “It will become a major part of our curriculum going forward, The whole problem-solving aspect is difficult to simulate in class. This game allows us to do that.”
Read MoreThreatGEN® Red vs. Blue version 1.4 announced
ThreatGEN announced the upcoming release date for the version 1.4 release, a major “game changing” update, of their ThreatGEN® Red vs. Blue gamulation – the world’s first online, player vs. player, computer game designed to teach real-world security.
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